See my post earlier this week about DPS, a game I’ve been writing to play with my son. We both painted up a Vector each and played a half sized game. Here’s those Vectors.

Starting with his. These are One Page Rules High Elf Fleets. They’re mostly from the first army pack but the nice chainmail-skirt guys are from the second pack. My son settled on a pretty good look for them, really. At tabletop distance they ready well and he did a good job adding touches of green and red for contrast. I’m proud of him on this one.

My own forces are from One Page Rules as well, the Human Defense Force. I’m not sure which pack, honestly–I own all of it, so it was nice to finally get around to printing and painting them.

I kept the paint scheme simple to execute:

  1. Grey -> Light Grey -> White triad drybrush
  2. Pick out purples all over the model until I get bored
  3. Pick out copper until I get bored
  4. Paint some belts in black, probably forget a few
  5. Paint the gun black, then drybrush metallic silver
  6. Remember the skin exists: skin tone, flesh wash
  7. Paint the glass white and hit it with a light blue ink/contrast paint
  8. Black wash thinned with speedpaint medium

Eight steps that move pretty fast and we’re done. Perfection is not the objective, just readability. On balance, I’m quite happy, and they have the added benefit that they’ll work as security forces for Scrapjacks when I circle back to it.

We have to paint another Vector each. Plan is to do that this upcoming weekend, then paint a bit more on top so we can have options. My goal for the game is players bring four Vectors and select two per mission. A normal Vector is 4-8 models, so a full game is 8-16 models per side and a total force is at least 4 arrangements of those models that you can intermix. So upper limit is probably 32 models for a force but realistically you’d get by with 20 or so. You could also just… not bring four vector options and make do with less.

Anyway, here’s Lyra Gusman:

She’s a loyal corporate Vector Lead, serving a Business Interesting Group (BIG). So long as they pay, she’s happy to drive her axe into anyone standing between Science, Progress, and Atomization (SPA) and profit.

Can’t keep a good evil corporation down, let me tell you.

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